![]() ![]() "WorldTime Stats -> m_persistentWorldTime -> m_persistentGameDateTime". "Speed Set to Massive?" fixed to not take effect during combat. "Fog of War Set to Massive?" sets Fog of War distance to massive. "Quantity Set to Massive?" hopefully fixed to not affect Grimoires. Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.ĭ. Activate (put an X) the "Initialization (Activate This First)" script.Ĭ. Scripts with "To Update: XXX" will only update their effect after doing action XXX.Īddresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.ī. Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Simple table for Pillars of Eternity II : Deadfire, may or may not work.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |